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The Arkansas Racing Commission has
approved a set of rules and regulations for electronic gaming at the
state’s two racetracks. The rules, developed together with Gaming
Laboratories International and the state’s Department of Finance and
Administration, became effective August 18.
They pave the way for the tracks to
submit their plans to offer specific games, which must be evaluated
by GLI to ensure they meet the enabling legislation’s definition of
games of skill – “game(s) played through any electronic device or
machine that affords an opportunity for the exercise of skill or
judgment where the outcome is not completely controlled by chance
alone.”
Although there is currently a lawsuit
challenging the legislation, it is not expected to delay full
implementation of more than 900 games at Southland Park in West
Memphis, which hopes to open its new gaming area November 1. Oaklawn
Park in Hot Springs is moving more slowly, but may have 100 or more
machines in place before the end of the year.
“They did a fine job [with the rules
and regulations],” said Southland president Barry Baldwin. “They
wanted to make sure they got it right.” And he wants to make sure he
gets his facility completely ready before the gaming opening – a $39
million construction project is underway, with a new buffet,
nightclub and bar and a special events center.
Baldwin hopes the investment, and the
gaming machines, will give the facility some of its former glory,
before the Tunica, Miss., gaming market had a devastating impact on
its business. Tunica and its many casinos are just 40 miles from the
racetrack.
“We don’t anticipate competing
against Tunica, [our games] aren’t the same as slot machines,” said
Baldwin. “But we’re just trying to get back to where we were in
1990, prior to Tunica.”
The games going into Southland
include video poker and blackjack (including multi-player versions),
and an IGT re-spin game called “Lock-n-Roll,” popular at Harrah’s
Cherokee Casino & Hotel in North Carolina. All require user input,
and a skilled player can do very well.
Southland’s games will be ticket in,
ticket out, and while they will be connected to a central reporting
system, officials chose not to install a downloadable gaming system.
“We looked at server-based gaming for the future, but the cost
didn’t make sense for where we are starting right now,” said
Baldwin. “That’s obviously the wave of the future, but there are
still a lot of question marks in trying the games of skill.”
Those questions should be answered in
the coming months. “We know we are going to see some crazy numbers
the first six weeks,” he said, as people come in to try out the
games. At that point, people will decide whether they like or
dislike the games, and then the revenues will settle to a
sustainable level. “Then we’ll begin to build the business with
player rewards programs and so on.”
IGT’s director of corporate
development Walt Hawkins thinks that while slot machines are
generally the industry’s revenue leader, games of skill can work
quite well. A relatively isolated market like Oaklawn might have
very good performance, but there’s potential even in the competitive
market faced by Southland.
“I think if they market it
aggressively, promote it, and become what I would call a locals
casino, where people can go for a nice meal, some drinks,
simulcasting and races, they are going to do well,” Hawkins said.
“You may find out that people do like video poker. It’s the game of
choice at locals facilities in Las Vegas, where 60 to 80 percent [of
the slot floor] is video poker.”
Certainly Baldwin hopes to make it
work at Southland. The “Lock-n-Roll” games, in particular, offer a
unique marketing angle – two chances to win: after the first spin,
and then again if a player chooses to lock one or more reels and
spin again. “If we market it correctly, there are people who will
like the idea [of two chances to win], that they do have some
control.”
He added that diehard slots players
who just want to play as fast as they can won’t find Southland’s
games very appealing. “But there’s a whole vast majority who really
just go out for fun. And we think we can try to appeal to a lot of
that group. This will give you more time to play, because it’s a lot
slower, and that’s not all bad. If we market it correctly, it will
find its place.”
—Patricia
A. McQueen |